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Thanks for the comment. Yes. A save feature will definately feature in future games. I thought it was too short to need one in this one. What do you think? I will add one if people think it necessary. Also, do you have any suggestions concerning accessibility or any other points. I am very open to suggestions or criticisms. 

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Thanks for the feedback. :)

Watch Playing brand-new games from Weekly Game Jam 84 | !submit !queue !faq from MrJoshuaMcLean on

Thanks for streaming the game Joshua. I got a lot of tips from watching you play it and your suggestions, and I appreciate the positive comments too. The features you thought were missing were mostly due to me not having enough time to implement them. The Visionaire engine does provide the features you thought the game needed. Some features have now been added, while that ESC and quit nuisance will definitely be removed very soon. :)

This was a really interesting game and the extra day to do some add on's really polished it up. Artwork was nice and the character looked great. The added music really improved it to. A great job. Well done... :)

Thanks very much for the comments and the play through video. :)

As I said before, I do appreciate you doing the play-through, but I just wanted to let everyone know that the game has changed a little since the video. :)


That is very cool idea and I like Gravity Falls feel. I wish the main character would walk faster or run, but I really like design in this game especially backgrounds.


Thanks very much for the feedback. I have just made an update to complete some missing features, and I increased the walking speed too.

It's way better with higher walking speed and the music is really good :)